In a recent survey of 2,000 U.S. residents, 20 percent say that their game nights with friends or family members are often or always disrupted by competitive or unfriendly behavior. Typical antics include someone quitting because they’re losing (46%), someone accusing another player of cheating (44%), two or more players getting into an argument (44%), and 11 percent of respondents said they’ve witnessed a physical fight break out.
These occurrences have consequences; 22 percent of the respondents have banned certain games (Monopoly is the most banned game), and another 22 percent have had to ban a particular player from their game nights.
Another interesting stat from the survey is that Gen Z respondents are also more likely to prefer games where they work with a team against other teams (38%)., while 48 percent of Boomers prefer to compete on their own against other players. Count me not only as a boomer, but someone who would prefer to play a game as an individual.
And while the pandemic may have prevented people from physically getting together for game nights, there was only a 13-percent decrease in game nights last year due to the rise in remote game nights. Half the respondents also said that remote games are either just as or more fun than in-person ones.
Winning is an important reason for playing games for 41 percent of respondents, while only 29 percent are actively concerned with “beating everyone else.” I admit that I would be in that 41 percent. that high number. Despite that focus on winning, 75% of respondents report that winning isn’t nearly as important as the number one reason for playing games with others: having fun. And I would agree with that as well.
But there does seem to be a disconnect.
If 75% of those surveyed say the number one reason for having a game night is to have fun, why do 44% of them end up in an argument?
Seems like a strange way to have fun…
I came across this poll today, and the timing was quite coincidental. I was watching an episode of King of Queens today, and it was about how Carrie couldn’t stop cheating when they got together with their friends for game night. Apparently, the reason for her behavior can be traced back to her childhood: